![paper mario the thousand year door rom emuparadisse paper mario the thousand year door rom emuparadisse](http://r.mprd.se/media/images/66273-Paper_Mario_The_Thousand_Year_Door-2.jpg)
Mario and his companion deal on average 1 - 6 damage to enemies. However Nintendo does a horrible job of creating a battle system that works. Mario and one of his many party members battle the koopas, goombas, and bob-ombs of the Mario universe. Is it simple? Do children pick their nose and eat it?. As an RPG, the game is a catastrophic failure. To say Paper Mario is a simplified RPG would be an utter understatement. Again, there's a lot of potential with abilities like these, but never is that potential realized let alone even considered. Merely a means to traverse to new areas not reachable by normal means. The abilities are never used for any complex puzzle solving. Again, the effect is gained but it's short lived. Mario can roll up into a roll of paper, turn himself sideways to a paper thin profile and fold himself into a paper airplane or boat. The paper effects of the game are short lived. It would be the same as a grown adult finding great pleasure in watching repeats of the Care Bears. Anyone who finds this game enjoyable and is over 12 years of age should have their maturity brought into question. If there was ever a game that completely went against Nintendo's "We really are trying to appeal to everyone", this would be it. There's no denying that the very infantile animation style of the charaters is limited in it's appeal (to children). It's a unique characteristic of the Paper Mario franchise, and it gets the effect it goes for. Everything is a 2-D paper cut-out, with the occasional 3-D paper (origami?) model. There's no complex shadowing, texturing or even renderng. Visually, Paper Mario (2) manages to pull off the floaty paper effect rather well. In fact, it manages to be one of the worst games ever created, but not only that it alienates every Mario fan who knew Mario as the platforming fiend he was born as.įirst off, I'll get the "okay" to "meh" elements out of the way. Paper Mario does not exemplify this quality.
![paper mario the thousand year door rom emuparadisse paper mario the thousand year door rom emuparadisse](https://cdromance.com/wp-content/uploads/2019/01/60-FPS-Dolphin-Emulator-5.0-_-Paper-Mario_-The-Thousand-Year-Door-1080p-HD-_-Nintendo-GameCube-15-44-screenshot.jpg)
Kingdom Hearts heartily presents itself with a deep and mature plot, with just as deep gameplay, with brain teasing puzzles, and complex combat. The childish appearance is not to say the game itself mirrors that aura. The best example of this kind of game is Kingdom Hearts. While I have nothing against cartoony visuals and almost kiddie like character, I don't appreciate it when the game starts treating me like a child. The game offers almost nothing in terms of strategy, plot or character development, and the visual appeal is quirky, yet lazily accomplished in a rather painfully obvious fashion. The only age group this game appeals to is the unintelligent and simple minded children. While Paper Mario: The Thousand Year Door sports an "E" rating, there is no question that the appropriate rating should have been "EC". Degenerate rehashing for 10 year olds is not what I call a game for "Everyone". When I play RPGs, I want something worth the 30+ hour investment. So long as they make a game, they're happy. Their games are created with minimum budget in mind, and maximizing quality as an afterthought. Nintendo is no longer a game developer worth noting.